Version: 5.4
Build Date: 2016.1212
Release Date: 16 Dec 2016
Requirements:
Windows 7, 8, 8.1, 10
Mac OS X 10.7 or later
Linux Fedora 13 and above
Connection Requirements:
Cinema 4D - Versions 15,16,17,18 - Plug-in build 2016.1124
LightWave 3D - Versions 11, 2015 - Plug-in build 2016.0106
Maya - Versions 2014, 2015, 2016, 2016.5, 2017 - Plug-in build 2016.1122
MODO - Versions 701, 801, 901, 902, 10 - Plug-in build 2016.1102
3ds Max - Versions 2014, 2015, 2016, 2017 - Plug-in build 2016.1208
Houdini - Versions 13,14,15 - Plug-in build 2016.1102
DeltaGen - Versions 12.1, 12.2, 13.0, 13.1, 2017 - Plug-in build 2016.0218
Rhino - Version 5 - Plug-in build 2015.1123
VRED - Version 2014, 2015, 2016, 2017 (Windows only) - No additional plug-in installation required.
Maxwell Studio - Version 3.2 (Windows and OSX) - No additional plug-in installation required - Please note Maxwell Studio 4 is not yet supported
SOLIDWORKS Visualize - Version 2016 (Windows) - No additional plug-in installation required.
What's New:
Re-positionable light handle - Click here for more details
Advanced Rotation Settings for 3d Mapped and Area Lights: X,Y,Z rotations + Rotation Modes: Free, V-Lock, H-Lock, Fixed - Click here for more details
Relink Presets - restore file links to preset light textures from projects made on another computer - Click here for more details
Render View and Canvas - Cursor now changes when in those views depending on tool selection.
Double click slider labels to reset the slider to it's default value.
32 new studio light sources
Cursor changes to indicate 'click and drag' buttons - i.e. Light Controls, Exposure, X,Y,Z rotations.
Added support for Cinema 4D R18
Improved aspect ratio button for image content
3ds Max, Maya, Cinema 4D and MODO connections updated to work with new advanced rotations for area lights.
Bugs Fixed:
HDR Light Studio
Problems fixed with canvas/HDR content not being correctly updated when un-soloing lights and resizing the canvas.
Bug 1376: Keyboard light nudge controls horizontally reversed now canvas flipped and viewed from "inside".