Version: Carbon (Drop 5)
Build Date: 2018.1210
Windows: 7, 8, 8.1, 10
Mac OS: 10.11 (El Capitan) or later
Certified against: Scientific Linux 7.2
Centos 7, Fedora 19+ (not 27 though), Ubuntu 13.10+, Mint 16+, Debian 8+, OpenSUSE 13.2+
3ds Max - 2017, 2018, 2019 - Plug-in build 2018.1015
Cinema 4D - 17,18,19, 20 - Plug-in build 2018.1115
DeltaGen - 13.1, 2017, 2018 (and the x-builds) - Plug-in build 2018.0118
Houdini - 15.5, 16, 16.5, 17 - Plug-in build 2018.1015
Maya - 2016.5, 2017, 2018 - Plug-in build 2018.1206 (updated)
MODO - 10, 11, 12 (Windows and OSX) - Plug-in build 2018.1204 (updated)
LightWave 3D - 2015, 2018 - Plug-in build 2018.0207
Rhino 5 - Plug-in build 2018.0206
Rhino 6 - Plug-in build 2018.1130 (New Beta Available)
Octane Standalone: Windows only, 3.08.1+, 4. Plug-in build 2018.1127 (updated)
VRED - 2017, 2018, 2019 (Windows only) - No additional plug-in installation required.
Maxwell Studio - 3.2 and 4 (Windows only) - No additional plug-in installation required
SOLIDWORKS Visualize - 2017, 2018 (Windows) - No additional plug-in installation required.
HDR Light Studio
Resync button has been added to the Render View (HDR Light Studio).
When using HDR Light Studio standalone - the resync button will reload the current scene back into the Render View.
When using HDR Light Studio connected to a 3D app - the resync button will open the 'Import Scene Geometry' panel - so you can re-import the scene from your host 3D software.
This is useful if you have made changes to the scene in your 3D software.
Rhino 6 Connection - (BETA Version)
Rhino 6 support is now released with a new updated Connection workflow. Rhino's rendered viewport is now displayed inside the HDR Light Studio interface where users can paint the shot with lighting.
Compatible with Cycles, Octane, V-Ray, and other renderers using the Rhino Environments for lighting. Read more
Octane Standalone Connection
Octane Standalone version 4 is now supported
Octane Render version 4
Octane 4 has now been tested, and we can confirm is compatible with our 3ds Max, Maya, Cinema 4D, MODO and Rhino 6 Connection.
MODO Connection - Fixed bug where initial state of lighting shared with Modo was black until one lighting change was made.
Maya Connection - Fixed a bug resulting in duplicated area lights caused by a change in Arnold 3.1.1