Build 2024.0403
Minimum version supported is now Create 2023.2.2 and higher (now called USD Composer).
Bug fix: The camera list will no longer be empty when starting the interactive render inside the HDR Light Studio interface.
Bug fix: The issue where missing textures were occasionally not applied upon stopping the HDR Light Studio connection without rendering the final production HDR textures has been resolved.
Build 2023.1115
Updated to be compatible with HDR Light Studio 8.2
Build 2023.0715
Support added for Support for USD Composer 2023.1+
'Refresh' button has been added to the HDR Light Studio Connection panel. The button re-scans the Omniverse stage and re-populates available dome lights in the Dome Lights list.
The name structure of the area lights created by HDR Light Studio now adheres to the latest naming conventions for paths. The name of any area light created by HDR Light Studio will now begin with 'hdrls_'.
Build 2023.0217
HDR Light Studio API updates.
Support added for USD Composer 2022.3+
30th September 2022
Updated plug-in released - Plug-in build 2022.0920
Updated to maintain compatibility with newer Omniverse USD Composer builds.
13th June 2022
Updated plug-in released - Plug-in build 2022.0610
In USD Composer 2022.1.3, the DX12 implementation corrupts the Beauty Pass of the interactive rendering inside HDR Light Studio. As a result, the interactive rendering inside HDR Light Studio interface will appear black. NVIDIA is aware of this issue and will fix it in the next release of USD Composer.
At the moment, there are 2 options to use HDR Light Studio with Omniverse USD Composer:
1) Use HDR Light Studio with Omniverse USD Composer 2022.1.2
2) Use the new Omniverse USD Composer Connection build 2022.0610 and run Vulkan rather than default DX12 rendering engine:
From your USD Composer root folder, example: C:\Users\user\AppData\Local\ov\pkg\create-2022.1.3
You can run .\kit\kit.exe .\apps\omni.create.kit --vulkan
This will use the Vulkan engine rather than DX12. It may take some time to start the first time as it will be compiling the shaders. Users can then use HDR Light Studio and Omniverse USD Composer 2022.1.3.
5th May 2022
Updated plug-in released - Plug-in build 2022.0414
We now auto enable 'sampled direct lighting' so that area lights can be seen in reflections using the RTX Real-time renderer.
HDR Light Studio - Xenon (Drop 4.2)
HDR Light Studio Indie and Pro licenses will now support the NVIDIA Omniverse™ Connection in this HDR Light Studio release.
Previously the NVIDIA Omniverse™ Connection was only available for Automotive licenses.
Existing customers with active licenses of Indie and Pro will be able to start using the NVIDIA Omniverse™ Connection right away with existing licenses using this new build of HDR Light Studio.
Build 2022.0404
The Omniverse Connection has been updated to support the latest build of Omniverse, where Omniverse changes had broken our previous build.
Fixed bug that caused LightPaint to not work with RTX Real-Time. Now, for LightPaint to work with RTX Real-Time, DLSS needs to be disabled in RTX Real-Time Render Settings > Anti-Aliasing.
Build 2022.0330
The Omniverse Connection has been updated to support the latest build of Omniverse, where Omniverse changes had broken our previous build.
Build 2021.0914
NVIDIA Omniverse™ extension for the 'USD Composer' app 2021.3.2 versions and higher is released. (Windows only)