Version: Carbon (Drop 4)
Build Date: 2018.1023
Windows: 7, 8, 8.1, 10
Mac OS: 10.7 or later
Certified against: Scientific Linux 7.2
Centos 7, Fedora 19+ (not 27 though), Ubuntu 13.10+, Mint 16+, Debian 8+, OpenSUSE 13.2+
Octane Standalone: Windows only, 3.08.1 or higher. Plug-in build 2018.0717
Cinema 4D - 17,18,19, 20 - Plug-in build 2018.1115 released 19th Nov 2018 (updated, fixes issue with 2018.1108 build)
LightWave 3D - 2015, 2018 - Plug-in build 2018.0207
Maya - 2016.5, 2017, 2018 - Plug-in build 2018.1023 (updated)
MODO - 902, 10, 11, 12 (Windows and OSX) - Plug-in build 2018.0424
3ds Max - 2017, 2018, 2019 - Plug-in build 2018.1015 (updated)
Houdini - 15.5, 16, 16.5, 17 - Plug-in build 2018.1015 (updated)
DeltaGen - 13.1, 2017, 2018 (and the x-builds) - Plug-in build 2018.0118
Rhino - 5 - Plug-in build 2018.0206
VRED - 2017, 2018, 2019 (Windows only) - No additional plug-in installation required.
Maxwell Studio - 3.2 and 4 (Windows only) - No additional plug-in installation required
SOLIDWORKS Visualize - 2017, 2018 (Windows) - No additional plug-in installation required.
Light Content Properties have been tabbed to save space and reduce the need for scrolling - See here
Gamma control has been added to images - See here
Content Presets (Content:Images, Content:Bulbs, Content: Gradients etc.) are even easier and faster to use:
•Drag and drop onto any of the new content tabs (Master, Value Blend, Alpha Multiply)
•Right Click on Content Preset thumbnail and choose 'Apply to Current Light' to apply (Master Content).
•Drag and Drop Content Presets onto lights in the Light List to apply them (Master Content).
Resolution of loaded image content is now displayed in the Light Properties panel.
Middle mouse wheel scrolling does not scroll through the contents of a drop down list when the cursor is over the drop down. This change in behavior prevents accidental changing of light properties when scrolling up and down the light properties panel.
Batch Import of images as Element:Images
Easily add a batch of images to your User Presets, as Element: Images, by dragging and dropping the images onto the Presets panel in HDR Light Studio. See here
Resolution of loaded image is now shown on light properties panel
Updated to support Houdini 17
Updated to support RenderMan 22.
Fixing issues with latest Octane Render (API was overhauled and broke HDR Light Studio compatibility).
Maya/Octane: Later release of Octane broke HDR Light Studio compatibility. This has now been fixed.
Maya/Octane: Fixed a potential crash issue when starting the Octane IPR in Maya via HDR Light Studio.
3ds Max Connection
3ds Max/VRay Next: Fix issue with toggling area lights on and off.
3ds Max / Redshift: Updated to use the new Redshift Render View, this will only work with Redshift 2.6.24+
Production Render crash fix when lights are placed with a latitude of 90 (at the bottom of the map).
Cinema 4D Connection - 2018.1115 released 19th Nov 2018 (updated, fixes issue with 2018.1108 build)
Fixed bug where existing embedded HDR Light Studio projects were not loading using the C4D Connection 2018.1108 build
Added support for Cinema 4D r20
Fixed: Area light textures not working correctly with Redshift
Fixed: HDRLS connection panel was not showing current renderer
Fixed: Thea area lights having texture facing wrong direction