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HDR Light Studio - Documentation

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HDR Light Studio (Carbon Drop 3)

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Version: Carbon (Drop 3)
Build Date: 2018.0725

Requirements:
Windows: 7, 8, 8.1, 10
Mac OS: 10.7 or later
Linux:
Certified against: Scientific Linux 7.2
Compatible with:
Centos 7
Fedora 19+ (not 27 though)
Ubuntu 13.10+
Mint 16+
Debian 8+
OpenSUSE 13.2+

Connection Requirements:
Octane Standalone: Windows only, 3.08.1 or higher. Plug-in build 2018.0717 (new)
Cinema 4D - 17,18,19 - Plug-in build 2018.0723 (updated)
LightWave 3D - 2015, 2018 - Plug-in build 2018.0207
Maya - 2016.5, 2017, 2018 - Plug-in build 2018.0725 (updated)
MODO - 902, 10, 11, 12 (Windows and OSX) - Plug-in build 2018.0424
3ds Max - 2016, 2017, 2018, 2019 - Plug-in build 2018.0724 (updated)
Houdini - 15.5, 16, 16.5 - Plug-in build 2018.0615 (updated)
DeltaGen - 13.1, 2017, 2018 (and the x-builds) - Plug-in build 2018.0118
Rhino - 5 - Plug-in build 2018.0206
VRED - 2017, 2018, 2019 (Windows only) - No additional plug-in installation required.
Maxwell Studio - 3.2 and 4 (Windows only) - No additional plug-in installation required
SOLIDWORKS Visualize - 2017, 2018 (Windows) - No additional plug-in installation required.

 
New Features:
 
Presets get a major expansion!
Rigs, Content and Elements have been added to the Presets types. You now save your own Presets too. Find out more here.
 
Octane Standalone Connection
New Connection released for Octane Standalone. Find out more here.
 
Houdini Connection
Houdini Connection has been updated to support Area Light creation and control. Plus Redshift suppoort added. Find out more here.

3ds Max Connection
V-Ray Next is now supported (with some issues)

Bugs Fixed
Spherical mapping longitude slider not mapping correctly
Rotations on spherical mapped lights were not being applied when changed from the GUI

 

 
 

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