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HDR Light Studio - Documentation

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HDR Light Studio 5.3.4

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Version: 5.3.4

Build Date: 2016.0627

Release Date: 1 July 2016

Requirements:
Windows 7, 8, 8.1, 10
Mac OS X 10.7 or later
Linux Fedora 13 and above
 
Connection Requirements:
Cinema 4D - Versions 15,16,17 - Plug-in build 2016.0511
LightWave 3D - Versions 11, 2015 - Plug-in build 2016.0106
Maya - Versions 2014, 2015, 2016, 2016.5 - Plug-in build 2016.0512
MODO - Versions 701, 801, 901, 902, 10 - Plug-in build 2016.0621
3ds Max - Versions 2014, 2015, 2016 - Plug-in build 2016.0623
Houdini - Versions 13,14,15 - Plug-in build 2016.0425
DeltaGen - Versions 12.1, 12.2, 13.0, 13.1 - Plug-in build 2016.0218
Rhino - Version 5 - Plug-in build 2015.1123
VRED - Version 2014, 2015, 2016, 2017 (Windows only) - No additional plug-in installation required.
Maxwell Studio - Version 3.2 and above (Windows and OSX) - No additional plug-in installation required.
SOLIDWORKS Visualize - Version 2016 (Windows) - No additional plug-in installation required.

Changes:
Area Light Camera Visibility is now on by default on Area Light creation.
New Smart Dolly Scalar setting in Preferences Panel.
Fixed mapping issue with SolidWorks Vizualise.
Updated Render View Tessellation Code - Now more robust and can handle more edge cases with geometry.
Fixed a crash bug when HDR Light Studio restores host HDRLS projects that reference an Alembic file on disc.
Fixed an issue with incorrect illumination from Area Lights in the Render View for very small models.
Fixes for a range of version 4 project import issues regarding light visibility.
 

 

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